Why Indie City? Our future platforms

As many of you may know, we originally started out developing for Xbox Live Indie Games. After a long time, we discovered we would put a lot in and get a little out. While it would be cool to have our game playable on the Xbox, it cannot be our first development platform. It’s a problem of all money in, little money out. So we switched to PC games, and our publisher? Indiecity.com.


Well we get 100% income. Usually it is 80/20 or 70/30.  100% income means we get all the money, no middle man to filter what we get. While we price our games relatively low (usually free), it is good to get as much money as we can to support us.


So that’s why. We may move onto other platforms, but we are sticking to our guns here! 🙂


About shatteredgames

Game Development

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